2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided.The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.
HOW TO PLAY:
Swipe (Up, Down, Left, Right) to move the tiles. When two tiles with the same number touch, they merge into one. When 2048 tile is created, the player wins! 8 .. 16 ... 1024 .. 2048.
Completely native implementaion
2048 dimainkan pada kelabu 4 × 4 grid, dengan jubin bernombor yang slaid lancar apabila pemain bergerak dengan menggunakan empat kekunci anak panah. Setiap sudut, jubin baru secara rawak akan muncul di slot kosong pada papan dengan nilai sama ada 2 atau 4. Tiles slaid sejauh mungkin ke arah yang dipilih sehingga mereka berhenti sama ada dengan jubin lain atau tepi grid. Jika dua jubin daripada jumlah yang sama berlanggar semasa bergerak, mereka akan bergabung menjadi satu jubin dengan jumlah nilai dua jubin yang collided.The menyebabkan jubin tidak boleh bergabung dengan jubin lain lagi dalam usaha yang sama. jubin tinggi markah memancarkan cahaya lembut.
CARA BERMAIN:
Swipe (Atas, Bawah, Kiri, Kanan) untuk menggerakkan jubin. Apabila dua jubin dengan nombor sentuhan yang sama, mereka bergabung menjadi satu. Apabila 2048 jubin dicipta, pemain menang! 8 .. 16 ... 1024 .. 2048.
Pelaksanaan & benar-benar asli
2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided.The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.
HOW TO PLAY:
Swipe (Up, Down, Left, Right) to move the tiles. When two tiles with the same number touch, they merge into one. When 2048 tile is created, the player wins! 8 .. 16 ... 1024 .. 2048.
Completely native implementaion